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pgl
PrimitiveOpenGL3Dprimitivelibrary
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STL model. More...
#include <primitive.h>


Classes | |
| struct | Triangle |
Public Member Functions | |
| Model (const std::string &file, double scale=1) | |
| Specifies model file name and optional scale. | |
| Model (const std::string &file, const Vector3 &offset, double scale=1) | |
| Specifies model file name, offset, and optional scale. | |
Public Member Functions inherited from pgl::Primitive | |
| Primitive () | |
| Default constructor. More... | |
| virtual void | draw () |
| Draw primitive and its children. | |
Public Member Functions inherited from pgl::Object | |
| Object () | |
| Default constructor. More... | |
Public Member Functions inherited from pgl::Node | |
| template<class T > | |
| T * | attach (T *child) |
| Add child to list of sub-objects. More... | |
Protected Member Functions | |
| void | make (const std::string &file, double scale) |
Protected Member Functions inherited from pgl::Primitive | |
| double | align (const Vector3 &start, const Vector3 &end) |
| Align primitive along axis. More... | |
| virtual void | normal (const Vector3 &v) |
| Sets norm for subsequent vertices. | |
| virtual void | vertex (const Vector3 &v) |
| Enters vertex into display list. | |
| virtual void | quad (const Vector3 &v1, const Vector3 &v2, const Vector3 &v3, const Vector3 &v4) |
| Draws a four-sided polygon using two triangles. More... | |
| virtual void | triangle (const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) |
| Draws triangle. | |
Additional Inherited Members | |
Public Attributes inherited from pgl::Primitive | |
| Vector3 | color |
| Primitive color. | |
Public Attributes inherited from pgl::Object | |
| Transform | transform |
| Position and orientation. | |
Public Attributes inherited from pgl::Node | |
| std::vector< Node * > | children |
| Sub-objects. | |
Protected Attributes inherited from pgl::Primitive | |
| GLuint | list_ |
| OpenGL display list identifier. | |
STL model.
Reads model from a binary STL file.
1.8.13