pgl
PrimitiveOpenGL3Dprimitivelibrary
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Node in the scene graph. More...
#include <pgl.h>
Public Member Functions | |
virtual void | draw () |
Draw children. | |
template<class T > | |
T * | attach (T *child) |
Add child to list of sub-objects. More... | |
Public Attributes | |
std::vector< Node * > | children |
Sub-objects. | |
Node in the scene graph.
Mainly a list of sub-objects to draw. Note that the sub-objects are owned by the node and deleted when the node itself is deleted.
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inline |
Add child to list of sub-objects.