pgl
PrimitiveOpenGL3Dprimitivelibrary
Classes
math.h File Reference
#include <ostream>
#include <string.h>
#include <math.h>
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Classes

class  pgl::Vector3
 3-component vector. More...
 
class  pgl::Transform
 Homogeneous coordinate transform. More...
 
class  pgl::Rotation
 Transform with zero translation. More...
 
class  pgl::Translation
 Transform with identity rotation. More...
 

Detailed Description

PGL, a primitive OpenGL 3D primitive library.

This file contains vector math functions.

(c) 2020, Wouter Caarls.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.