pgl
PrimitiveOpenGL3Dprimitivelibrary
pgl::Cylinder Member List

This is the complete list of members for pgl::Cylinder, including all inherited members.

align(const Vector3 &start, const Vector3 &end)pgl::Primitiveinlineprotected
attach(T *child)pgl::Nodeinline
childrenpgl::Node
colorpgl::Primitive
Cylinder(double length, double radius, double endradius=-1)pgl::Cylinderinline
Cylinder(const Vector3 &start, const Vector3 &end, double radius, double endradius=-1)pgl::Cylinderinline
draw()pgl::Primitiveinlinevirtual
list_pgl::Primitiveprotected
make(double length, double radius, double endradius) (defined in pgl::Cylinder)pgl::Cylinderinlineprotected
normal(const Vector3 &v)pgl::Primitiveinlineprotectedvirtual
Object()pgl::Objectinline
Primitive()pgl::Primitiveinline
quad(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3, const Vector3 &v4)pgl::Primitiveinlineprotectedvirtual
transformpgl::Object
triangle(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)pgl::Primitiveinlineprotectedvirtual
vertex(const Vector3 &v)pgl::Cylinderinlineprotectedvirtual
~Node() (defined in pgl::Node)pgl::Nodeinlinevirtual
~Primitive() (defined in pgl::Primitive)pgl::Primitiveinlinevirtual